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PC Gamer (Italian) 30
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PC Gamer IT CD 30 1-2.iso
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JKMRES.GOO
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misc_pup_ky.pup
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Text File
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1998-02-25
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5KB
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107 lines
# Puppet control file for player character
# submode keyframe flags lopri hipri
Mode=0 # Default mode
stand kystand0.key 0x00 0 0
walk kywalkF.key 0x01 2 2 # submode 1 = walk
run kyrun0.key 0x01 2 2 # submode 2 = run
walkback kybackp0.key 0x01 2 2 # submode 3 = walk backwards
strafeleft kystrafl.key 0x01 2 2 # submode 4 = strafe left
straferight kystrafr.key 0x01 2 2 # submode 5 = strafe right
death kyftdeth.key 0x14 5 5 # submode 6 = small death
death2 kyexdth0.key 0x14 5 5 # submode 7 = big death
fire kypnchl0.key 0x28 1 3 # submode 8 = fire (left punch)
fire2 kypnchr0.key 0x28 1 3 # submode 18 = alt. fire (right punch)
hit kyhit0.key 0x28 1 4 # mixin 9 = hit
rising kyjump.key 0x00 3 3 # submode 10 = jumping
drop kydrop.key 0x00 2 2 # submode 11 = dropping
fall kyfall.key 0x00 2 2 # submode 12 = falling
land kyland.key 0x38 3 3 # landing
activate kyusew0.key 0x28 1 3 # submode 13 = activate or use on wall
crouchforward kycrchgn.key 0x01 2 2 # submode 14 = crouched
windup kyrthro0.key 0x14 1 3 # submode 38 = throw
toss kyrthro1.key 0x28 1 3 # submode 15 = throw
place kyusef0.key 0x28 1 2 # submode 16 = place on floor (1,2 reduces torso split)
magic kyltblt0.key 0x2c 1 3 # submode 17 = use force power (bolt)
magic2 kydestr0.key 0x28 1 3 # submode 35 = use force power (dest.)
magic3 kygrip0.key 0x28 1 3 # submode 36 = use force power (choke)
choke kychoke0.key 0x28 4 4 # submode 19 = choke
leap kyjumpf.key 0x00 3 3 # submode 20 = leaping
turnleft kyturnr.key 0x01 3 2 # submode 21 = shufflin' left
turnright kyturnl.key 0x01 3 2 # submode 22 = shufflin' right
crouchback kycrchbk.key 0x01 2 2 # submode 23 = crouched backwards
fidget KKidle0.key 0x20 1 1 # submode 33 = fidget1
fidget2 KKidle0b.key 0x20 1 1 # submode 34 = fidget2
holster kyhlstr.key 0x04 1 3 # submode 39 = holster weapon
drawfists kydrawft.key 0x22 1 3 # submode 40 = draw fists
drawgun kydrawgn.key 0x22 1 3 # submode 41 = draw gun
drawsaber kydrawsb.key 0x22 1 3 # submode 42 = draw saber
buttpunch KKcarbf2.key 0x28 1 3 # submode 44 = butt punch
Mode=1, BasedOn=0 # Mode 1 = aimed weapon
stand kystand2.key 0x00 0 0 # submode 0 = standing
walk kywalkG.key 0x01 2 2 # submode 1 = walk
run kyrun2.key 0x01 2 2 # submode 2 = run
death kygndth0.key 0x14 5 5 # submode 6 = small death
fire kyfire.key 0x28 1 3 # mixin 8 = firing (upper body only)
fire2 kyfirebg.key 0x28 1 3 # submode 18 = big fire
fidget KKidle2.key 0x20 1 1 # submode 24 = fidget1
fidget2 KKidle2b.key 0x20 1 1 # submode 25 = fidget2
Mode=2, BasedOn=0 # Mode 2 = saber
stand kystand1.key 0x00 0 0 # submode 0 = standing
walk kywalkS.key 0x01 2 2 # submode 1 = walk
run kyrun1.key 0x01 2 2 # submode 2 = run
walkback kybackp1.key 0x01 2 2 # submode 3 = backward walk
death kyswdeth.key 0x14 5 5 # submode 6 = small death
fidget KKidle1.key 0x20 1 1 # submode 24 = fidget1
fidget2 kyidle1b.key 0x20 1 1 # submode 25 = fidget2
Mode=3, BasedOn=0 # Mode 3 = unarmed swimming
stand kysbtred.key 0x00 2 2 # treading water
walk kysbswim.key 0x00 2 2 # walk
run kysbswim.key 0x00 2 2 # swim
walkback kysbback.key 0x00 2 2 # backwards
strafeleft kysbtred.key 0x00 2 2 # strafe left
straferight kysbtred.key 0x00 2 2 # strafe right
death kysbdeth.key 0x14 5 5 # death
death2 kysbdeth.key 0x14 5 5 # death2
fire kysbpnch.key 0x28 3 3 # fire mixin
fire2 kysbpnch.key 0x28 3 3 # fire mixin
hit kysbhit.key 0x28 1 4 # mixin 9 = hit (upper body only)
rising kysbtred.key 0x00 2 2 # up
drop kysbtred.key 0x00 2 2 # down
fall kysbtred.key 0x00 2 2 #
turnleft kysbtred.key 0x00 2 2 # shuffle (treading water)
turnright kysbtred.key 0x00 2 2 # shuffle (treading water)
windup kysbthr1.key 0x14 1 3 # submode 38 = throw
toss kysbthr2.key 0x28 1 3 # submode 15 = throw
holster kysbhlst.key 0x04 1 3 # submode 39 = holster weapon
drawfists kysbdraw.key 0x22 1 3 # submode 40 = draw fists
drawgun kysbdraw.key 0x22 1 3 # submode 41 = draw gun
drawsaber kysbdraw.key 0x22 1 3 # submode 42 = draw saber
windup kysbthr1.key 0x14 1 3 # submode 38 = throw
toss kysbthr2.key 0x28 1 3 # submode 15 = throw
magic kysbforc.key 0x2c 1 3 # submode 17 = use force power (bolt)
magic2 kysbforc.key 0x28 1 3 # submode 35 = use force power (dest.)
magic3 kysbforc.key 0x28 1 3 # submode 36 = use force power (choke)
Mode=4, BasedOn=3 # Mode 4 = gun swimming
fire kysbfire.key 0x28 1 3 # fire
fire2 kysbfire.key 0x28 1 3 # fire
Mode=5, BasedOn=3 # Mode 5 = saber swim
fire kysbsabr.key 0x0e 3 3 # fire mixin
fire2 kysbsabr.key 0x0e 3 3 # fire mixin
joints
0=15 # 0 = head
1=16 # 1 = neck
2=17 # 2 = torso
3=12 # 3 = primary weapon fire
4=12 # 4 = secondard weapon fire
5=13 # 5 = primary weapon aiming joint
6=7 # 6 = secondary weapon aiming joint
end